Scarlet Record brings you back to the Great Library, the wondrous harbor of knowledge across the known and unknown realms. As a continuation from Archivist’s Curse tale, this chapter of Great Library’s saga tells the story of Ruby, the fledgling Wandering Scribe, on her case of investigating the relic that is stolen from Great Library’s repository. Her investigation will not be without hurdles as the relic changes hands multiple times and jumps from one place to another quite often.
With her pupil and a trusty travel mate from the Guild, Ruby is set to embark a journey outside her domain and recover the stolen relic, even if that means she must endure the hazards and hardships the outer world has to offer. Fortunately, more people will lend a hand in her adventures across various places.
Great Library’s Archivists were notified of an event which resulted in the resurface of Pawnsmoor Hall, a section of Library that was previously inaccessible. The Hall won’t stay for a long time, however, for the nature of Great Library may render the Hall inaccessible once more. Thus, the effort of securing the relics that were stored there was then issued.
Archivists, being short-staffed at the time the Hall resurfaces, sent requests to all able-bodied personnels within Great Library. Such opportunity can’t be missed, especially when it’s tied to elusive sections of the Library such as the notorious Pawnsmoor Hall.
The letter of request from Archivists eventually reached Ruby, a regular Scribe who was trapped in Pawnsmoor Hall three months ago. Unlike the previous time, she is now ready to tackle the assignment–unbeknownst to her, however, the assignment is just the beginning of what would be her first adventure outside of Great Library after countless years.
Grid Battle System
A hybrid of tactical and turn-based combat; positioning, area domination and proper use of each unit’s abilities matter. Pitted against enemies that will make attempts to dominate the field, your party must push forward and suppress enemies’ advance with everything in your party’s arsenal.
Ruby’s journey is not without stories to tell. Enjoy an adventure with unique characters, each coming with their own story that intertwines with Ruby’s investigation, presented in both on-map scene and visual novel-like dialogues.
In order to pursuit the stolen relic, Ruby and the party must get through multiple domains, each with unique roster of enemies to overcome and unique accessories to discover. Some domains may be more equal than the rest of them…
Build and customize each of your party member via Perks which can be gained as they level up, Augments which can be found in domains or bought in shops and Weapon Type that allows a unit to alter their attack patterns, allowing for more distinct, specific combat styles. (Weapon options are not available in demo)
Old-school Visuals, Enhanced
Enjoy exploring the hubs and domains as well as the banters between characters, all in retro-esque vibes.